University life is hard and it can be almost impossible to cope with it without facing stress, You are in a difficult and a time consuming major. You want to keep up with your deadlines, social life and having decent amount of sleep. Every decision you make will have its consequences.
My initial idea is making a game about stress, as it something that i feel nearly everyday which is making my life harder. Stress can have many forms and reasons and each and every person have different ones, it can also have many implications that can be severe and continuous. I also want to raise awareness about the fact that being constantly stressed out shouldn’t be taken lightly and that people should learn how to deal with it as it can be inevitable for some people who live in tough conditions or those who have very demanding jobs or careers; they shouldn’t let stress consume their energy and take over their lives as from my experience I think that being overly stressed can be the road to depression and many other mental and physical health problems.
We started off by thinking about what we empathize about and the definition of it which is simply putting yourself into someone else’s situation and judging from their perspective not from your own. The most important thing that i learnt about is to not judge people with what you have heard about them ;but you should deal with them based on your experience. We had a very interesting discussion about what annoys us and the excuses that we give to people where it turned out to be that simple annoying situations could turn into someone hating a huge group of people or a specific race and treating them differently based on a single experience which was actually shocking. I learnt that I have to keep an open mind when people do things that annoy me and always think of their reason or intentions before i judge any situation.
One of the most interesting activities that I have done since I have took the course, as it’s very realistic and that it let you experience things that you might never face in real life through putting yourself into someone else’s foot.
Starting off by the first game which is called “SPENT” where you get the experience of living on a tight budget for a whole month and figure out if you’re going to survive or not. What’s really fascinating about it is that it puts you in real life tough situations and when you choose the answer you can see the consequences of your decisions, where you would always find yourself sacrificing for something that is more important like food or doctors which is something that I have not really experienced ever in real life. Therefore, I was not able to survive the first time but when i tried again, i felt how difficult it is to live on such a tight budget; after the game i empathized with those who live that way more like i did before.
Moreover, we played another game that was about Syrian refugees and their journey to survive…BBC Syrian refugees for me that was more heartbreaking than the other due to the severe results of your choices. After answering a couple of questions you find a message saying that you died or you have drown in the ocean which is shocking and it was an eye opener for how severe and traumatizing death is for them, it happens in a blink of an eye…..
The 3rd game is depression quest “depression game” where the details of the story made me feel like i am drowning into the person’s feelings. Also, the depressing context of the story, the way of describing the streets and weather. The very accurate description of the feeling of the person telling the story that almost everyone can relate to is what makes the game engaging and interesting, highlighting the weight that can be put by others on the depressed person’s shoulders and how unbearable it could me feel like i should always think twice before blaming people about actions that annoys me. As sometimes even the closest people in your life can’t get what you’re feeling is. The fact tat some answers were crossed out made me feel like some options that may be possible for me, might not be applicable for others. Moreover, depression has no end, it is really hard to deal with and that no one should be mocked about for feeling down or depressed as mental health is really as important as physical and can be even harder to deal with.
The 4th game is the living game “living” which is about animal abuse that tells us a story from a child’s point of view, I emphasized with the child as you go on with the story then I has a very strong eager to know what will happen to him, you put yourself in his shoes and take decisions and then you find the plot twist that you’re a dog and that is where the shock happens. Most of the people including myself won’t feel much about the importance of animal rights and that they have feelings just like we do, so they shouldn’t be treated differently. My only comment about it is that i didn’t want to know that it was about animal abuse as i was expecting that it would be an animal before reaching the end.
Finally, the last game was about child abuse and orphans child abuse game , first I had to choose my gender then I find out that my care taker abuses me and I chose to escape to another orphanage, and this is the part that I did not like about the game as it was very shallow, it escalated so quickly that I did not even have decisions to make. I liked that it has a happy ending; other than that it didn’t make me sympathize with the orphan like the others it should have had to include more details and to go deeper into different situations.
I think that my digital profile pretty much describes my current areas of strengths and I am really interested in developing both the creation and innovation along with the identity and well being parts. I am mostly proud of what I have reached regarding the usage of tools and technology programs. Also, I thought that I was confident when I used any digital online technologies but when I read the description under each skill, it turned out to be that I am comfortable on the scale and I am not that confident in some areas as I thought of myself.
1.Wikipedia’s definition of Digital literacy:
“Digital literacy is a component of media literacy. It refers to an individual’s ability to find, evaluate, produce and communicate clear information through writing and other forms of communication on various digital platforms”. The definition of digital literacy that I read one Wikipedia was quite good for me as it explained what digital literacy means in a brief concise way.
- Scan the #diglithashtag on Twitter – Did you find any valuable links to defining digital literacy.
I found a profile named EdSurge HigherEd with a tweet saying “Plenty of people are talking about the importance of information literacy these days, and many educational institutions see it as part of their mission.” http://bit.ly/2Nxne22 #diglit #highered which takes about fake news and it was something that is related to digital literacies which was valuable for me.
- Conduct a Google search for “digital literacy.” Select a few definitions you like and record the urls, for example adding these to your browser bookmarks.
I found a definition that was on Microsoft’s website that was marketing for a course that was taught there but actually I found the definition useful and coherent.
Whether you are new to computing or have some experience, Digital Literacy will help you develop a fundamental understanding of computers. The courses help you learn the essential skills to begin computing with confidence, be more productive at home and at work, stay safe online, use technology to complement your lifestyle, and consider careers where you can put your skills to work.
The meaning of “digital literacy” has shifted over the years. While there was a time when job candidates were encouraged to list “Proficient at Microsoft Word” on their resume, now such skills are considered standard. This shift toward a technologically savvy workforce has permeated the classroom as well.
The other definition stated the development of the digital literacies over the years and how much is it important for teachers in their jobs, I’ve learnt from that definition that digital literacies are evolving and becoming more advanced every day.
- Conduct a Google search for “digital skills.” Select one or two definitions you like and record the urls
“There are many definitions of digital skills, written by academics and industry commentators. These are useful in helping you develop a theoretical understanding, but to develop a definition of digital skills that works for your organisation, you need to start with a broader understanding of the types of digital skills required in the working world nowadays. These can then be mapped to organisational goals so you know what digital skills you need to succeed.”
Cornell University defines digital literacy as ‘the ability to find, evaluate, utilize, share, and create content using information technologies and the Internet’6.
By this definition, digital skills are any skills related to being digitally literate. Anything from the ability to find out your high-score on Minesweeper to coding a website counts as a digital skill.
- Conduct a Google search for “digital fluency” Select one or two definitions
“Fluency” is broader than “literacy.” Being ‘digitally literate’ means acquiring the skills to make and create meaning, and select technologies to do so. Being fluent requires competencies and capabilities that go beyond the skill level.
- What are the differences between digital literacies, digital fluency and digital skills? How are these concepts related?
Literacy and fluency have to do with our ability to use a technology to achieve a desired outcome in a situation using the technologies that are available to us.
Digital literacies are not solely about technical proficiency but about the issues, norms, and habits of mind surrounding technologies used for a particular purpose.
—Doug Belshaw, educational researcher
We often hear people talk about the importance of digital knowledge for 21st-century learners. Unfortunately, many focus on skills rather than literacies. Digital skills focus on what and how. Digital literacy focuses on why, when, who, and for whom.
While Digital skills would focus on which tool to use (e.g., Twitter) and how to use it (e.g., how to tweet, retweet, use TweetDeck), while digital literacy would include in-depth questions: When would you use Twitter instead of a more private forum? Why would you use it for advocacy? Who puts themselves at risk when they do so?
Think of the use of social media during the Arab Spring. People used social media in a way that went far beyond knowing how to click and deep into civic uses and navigating ways to communicate with others under the radar of a communication-hindering government. It was a way of both encouraging one another to remain critical and supporting one another through adversity in creative ways.
- Read: What is digital literacy?published by POMO – Is this a reliable source?
I don’t think it is as I found in the URL that the POMO website is not secure, however when I searched for the publisher I found out that she is a Researcher and Educator DMRC QUT media + communications + technology + relationships = digital marketing. Doctorate candidate, that was the information written on her twitter account that doesn’t necessarily have to be true.Also, the post has no comments and it was published in 2014 which is considered old as it was never edited since it was published.
8.How would you rate the academic quality of the definitions you found (e.g. low / high)?
I guess they were high as they added too much to my knowledge about digital platforms and skills and how important they are, however, some definitions were vague and not detailed enough for me to fully understand the concept.
Being a person who likes to connect and socialize with people from different cultures and background, the Twitter scavenger hunt game was an amazing opportunity for me as we got the chance to interact and play the game with different people from around the world, which is something that I have never experienced or tried before. Also, the game itself was great and entertaining and all of the class were trying to search for that mysterious item that is popular in Egypt, so that people from different countries won’t know what they posted easily like one of my classmates who posted a picture of a local wedding here in Egypt that is very different from the setting of wedding all over the world. Moreover, I have never used twitter before and when i started using it i found out that it was a really interesting platform where people get to know each other through and interact through pictures,videos, GIFs and memes; which helps us to know about different countries practices and culture. Overall, the whole experience was enjoyable, joyful, engaging and interactive as the whole class were trying to guess each other’s items and also helping each other in guessing those pictures of international participants which was like an ice breaker that helped us in knowing each other better.